4-1-59
X
00:00
/
00:00
CC
Find the critical points, domain endpoints, and local extreme for
the function.
So the first thing I would recommend is to multiply it out
and we get X to the 7 fifths plus 2X to the 2/5.
Finding the first derivative, bring down the exponent to one
less power, so 7 fifths X to the 2/5 + 4 fifths X to the negative
3/5.
We want to rewrite it as a single fraction.
So seven X 2/5 / 5 + 4 / X to the 3/5.
Multiply the top and bottom by X to the 2/5, no X to the 3/5 and
the first fraction.
And 2/5 + 3/5 is one whole, so seven X + 4 is in the numerator
5X to the 3/5 is in the denominator.
Setting the denominator equal to 0 to figure out when the first
derivative is undefined.
Setting the numerator equal to 0 to find out when the first
derivative is 0.
So we get X = 0 and X equal -4 sevenths.
If I put those on my number line.
If I try something off to the right of 0, say 5-10, a million,
I'm going to get a positive value at 0.
The multiplicity comes from that denominator, the fact that it
was to the 3/5, both of them being odd.
So if I took a value and negative value and cubed it, and
then I took the 5th root of a negative value, it would still
be negative.
So that sign is going to change from positive to negative at
zero.
At -4 sevenths, its multiplicity is odd, so we're going to change
from negative to positive.
So the original function for going positive from negative
Infinity to -4 sevenths, we're increasing -4 sevenths to zero,
we're decreasing 0 to Infinity we're increasing.
So we know there's a local Max at -4 sevenths and a local min
at 0.
To find the Y values, we stick it back into the original
function F and -4 sevenths is something huge and awful and it
asked for it in decimal, rounded to the nearest thousandth, so we
need 3 decimal places.
So truly, I plugged it into my calculator and got 1.142, the
local min.
Plugging 0IN is pretty easy because zero times anything is
0.
So that's 00 is our local min -4 sevenths 1.142 is our local Max.